3D Artwork
As a 3D designer, my work falls in the realm of prop and architecture design, with the occasional rigged model as well. I work in Autodesk 3ds Max and Maya for rigging and modeling, and Adobe Substance 3D Painter for texturing.
Made with 3ds Max
Gramophone Model - 2025
Rigged Monster Diary - 2025
Made with 3ds Max & Rigged with Maya
Modular Architecture Kit - 2024
Made with 3ds Max
Cactuar Model - 2025
Made with 3ds Max
Museum of the Mind Escape Room - 2025